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mech walk-cycle stuff.
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:iconfunky108108:
funky108108 Featured By Owner Mar 22, 2015
It's really good, but the fact that the BG moves even when the feet are still kind irks me...
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:iconnch85:
NCH85 Featured By Owner Mar 22, 2015  Hobbyist Artist
you can view the proper walk version without the scrolling BG
nch85.deviantart.com/art/walk-…
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:iconbmanaha:
bmanaha Featured By Owner Mar 11, 2014
Wow, this looks Amazing! a way to improve It could be if the image was shaking just a little. anyway nice work!
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:iconhyperx720:
Hyperx720 Featured By Owner Feb 27, 2014
Oh wow, what program did you use? 
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:iconxperimental00:
Xperimental00 Featured By Owner May 2, 2013  Hobbyist General Artist
Great animation, but the feet's landing is a little too soft for a heavy-looking mech. I think it would help if the foot is lowered a little quicker and there's a short pause between the time the soles hit the ground and when the mech lifts its other leg.
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:iconaggronian:
Aggronian Featured By Owner Sep 26, 2012
This is expert grade animation! It flows so evenly! The mech looks pretty cool as well!
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:iconeqfazrael:
EqFAzrael Featured By Owner Sep 13, 2012  Student General Artist
Nice! That is so cool!
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:iconcleaveice:
cleaveice Featured By Owner Jul 25, 2012
Cool... how many frames does it take to make this cycle?
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:icontoxicscythe:
ToxicScythe Featured By Owner Jul 13, 2012  Hobbyist General Artist
comming to the rescue!...................very, VERY slowly! >:3
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:iconsklss:
sklss Featured By Owner Jul 2, 2012
swag.. ;)
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:iconyellowscaley:
YellowScaley Featured By Owner Mar 27, 2012  Hobbyist Artist
how did you do that :o
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:iconmf-mitch:
MF-Mitch Featured By Owner Dec 25, 2011  Student Digital Artist
I love it , love the mech , the feeling it's got to it , but i can't retain myself ... it's sliding on the ground :/ .... i don't mean to be bad or trolling ! keep on watching walkcing cycle references, you never watch too much references! <3

can't wait to see more like these :3
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:iconphoto-ray:
photo-ray Featured By Owner Nov 27, 2011
create mech sight targeting system
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:icongyrosplater:
gyrosplater Featured By Owner Oct 3, 2011
How many FPS?
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:iconnch85:
NCH85 Featured By Owner Oct 3, 2011  Hobbyist Artist
30
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:iconfrank7432:
frank7432 Featured By Owner Sep 21, 2011
do you have a gif version?
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:iconlkani:
LKani Featured By Owner Aug 19, 2011   General Artist
I like its ponderous movement. It looks like it really has that weight.
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:iconoktaveo:
oktaveo Featured By Owner Aug 1, 2011  Hobbyist Interface Designer
da best animation ever :D
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:iconwafflewarrior7:
Wafflewarrior7 Featured By Owner Jul 21, 2011  Student General Artist
Very good work- I love the internals
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:icondubnoreix:
Dubnoreix Featured By Owner Jun 8, 2011  Hobbyist Digital Artist
Cool! Very smooth, yet mechanical at the same time :)
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:iconadakim92:
Adakim92 Featured By Owner Jun 4, 2011
Dude thats so awesome!! great job!
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:iconstarpokewars:
starpokewars Featured By Owner May 28, 2011  Hobbyist General Artist
that's just... beautiful.
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:iconpokax:
PokaX Featured By Owner Apr 22, 2011
awesome!
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:iconanakin543:
anakin543 Featured By Owner Apr 21, 2011
nice.
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:iconyiggdrasile:
Yiggdrasile Featured By Owner Apr 21, 2011  Hobbyist Digital Artist
how many frames?
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:icon896:
896 Featured By Owner Apr 21, 2011  Student Digital Artist
Makes me think of Walk, Smash, Walk.
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:iconmastaazumarek:
MastaAzumarek Featured By Owner Apr 20, 2011  Student Digital Artist
sweet
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:iconturbocharge0:
Turbocharge0 Featured By Owner Apr 20, 2011
Awesome animation!

I did notice however that the mech's right arm layer looks like it's above it's right leg layer. (Just nit picking but I think fixing that'll get you even more awesome points!)
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:iconnch85:
NCH85 Featured By Owner Apr 21, 2011  Hobbyist Artist
oh hey I didnt noticed that! you are sharp!
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:iconturbocharge0:
Turbocharge0 Featured By Owner Apr 21, 2011
\o/ Keep up the great work!
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:iconthevampiredio:
thevampiredio Featured By Owner Apr 20, 2011  Professional Digital Artist
kooooooollll!!
but a bit of sliding there.
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:iconnch85:
NCH85 Featured By Owner Apr 20, 2011  Hobbyist Artist
because the walkcycle is meant for game programming control and what u see is just a proof of concept
I just add a unsync moving background as a decor. if I were to sync the walking with background it will have to be done manually and tediously cause the walkcycle has pauses in it.
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:iconthevampiredio:
thevampiredio Featured By Owner Apr 21, 2011  Professional Digital Artist
ah ok cool.:P
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:iconjasonthenitro:
jasonthenitro Featured By Owner Apr 20, 2011  Student Filmographer
I was hoping you put meow meow there being chased haha..
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:iconxhellfoxx:
XHellFoxX Featured By Owner Apr 20, 2011
"WE ARE LEGION" "I'M GOING TO STEP ON YOU".
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:iconlunar-wind:
Lunar-Wind Featured By Owner Apr 20, 2011
The details are amazing <333
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:icontrydeth:
Trydeth Featured By Owner Apr 20, 2011  Hobbyist Digital Artist
I have been staring at this for about 10 minutes and I can't seem to break myself of it. I love it. @_@
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:iconnai255:
Nai255 Featured By Owner Apr 20, 2011
Totally ro-bitchin'
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:iconmagicmarker911:
magicmarker911 Featured By Owner Apr 20, 2011
this is great :)i was listening to little dragonsong never while watching the walk cylcle and the music fit its walking pattren
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:iconshadowisp:
shadowisp Featured By Owner Apr 20, 2011  Professional Filmographer
nice, i like how you broke up the parts. Suggestion, the landing needs more weight, alot more weight. Try easing into the downward step, then having 1 or two frames where the foot is in the air, to it on the ground. This thing looks heavy, so it wouldnt have such an even walk. =)
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:iconrugratkid:
Rugratkid Featured By Owner Apr 20, 2011   General Artist
This is impressive. :)
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:iconulti-brush:
Ulti-Brush Featured By Owner Apr 20, 2011   Filmographer
Whoo yeah! More mechs!
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:icondeathbynature:
Deathbynature Featured By Owner Apr 20, 2011
Then the stealth cloak sneaks pass. :)
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:iconjo-shadow:
jo-shadow Featured By Owner Apr 20, 2011  Professional Interface Designer
hmm, to be honest, not your best work. not sure if it's the easing or that it only has 4 main keyframes, but it just doesn't have the weight that it should.
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:iconarkveveen:
Arkveveen Featured By Owner Apr 20, 2011  Hobbyist General Artist
Very impressive and well done; the details really stand out!
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:iconfranklination:
Franklination Featured By Owner Apr 20, 2011
I like the realistic shading as he walks...it pains me in some of the animations i see the continuity fails...which you have succeeded in NOT doing : D
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:iconadmx:
admx Featured By Owner Apr 20, 2011
dang!
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:iconkupo-san:
Kupo-San Featured By Owner Apr 20, 2011
Awesome, I love how many movements are active as it walks.
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:iconrealm-of-the-shadows:
Realm-Of-The-Shadows Featured By Owner Apr 20, 2011  Hobbyist Interface Designer
nice!!!!!
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:iconnekolynx:
nekolynx Featured By Owner Apr 20, 2011  Hobbyist Digital Artist
nice shadow cast
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April 20, 2011
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